<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>BlastFX Devlog - itch.io</title><link>https://mnkytech.itch.io/blastfx</link><description>2D Effect Rendering Tool</description><item><guid>https://mnkytech.itch.io/blastfx/devlog/167302/minor-update</guid><title>Minor update</title><link>https://mnkytech.itch.io/blastfx/devlog/167302/minor-update</link><pubDate>Mon, 03 Aug 2020 16:38:04 GMT</pubDate><category>devlog</category><description><![CDATA[<p>This is just a small update to BlastFX A new effect node has been added - &quot;Fix Alpha Edges&quot; As some of you may have noticed when using BlastFX, soft particles often have a dark edge around them, which...</p>]]></description></item><item><guid>https://mnkytech.itch.io/blastfx/devlog/116671/blastfx-123</guid><title>BlastFX 1.2.3</title><link>https://mnkytech.itch.io/blastfx/devlog/116671/blastfx-123</link><pubDate>Fri, 27 Dec 2019 14:19:15 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Another small update. Just some minor bug fixes and the ability to zoom in/out using the +/- keys (on the main keyboard or numpad). Also added two new examples, a bullet impact/spark and an explosion...</p>]]></description></item><item><guid>https://mnkytech.itch.io/blastfx/devlog/87284/blastfx-122-released</guid><title>BlastFX 1.2.2 Released</title><link>https://mnkytech.itch.io/blastfx/devlog/87284/blastfx-122-released</link><pubDate>Tue, 25 Jun 2019 20:37:27 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Another small update: Moved from Godot Engine 3.0 to 3.1, this might fix some crash issues for some people (maybe) Fixed some shader issues from switching over to 3.1 Fixed an issue with loading GPL c...</p>]]></description></item><item><guid>https://mnkytech.itch.io/blastfx/devlog/55110/blastfx-121-released</guid><title>BlastFX 1.2.1 Released</title><link>https://mnkytech.itch.io/blastfx/devlog/55110/blastfx-121-released</link><pubDate>Tue, 06 Nov 2018 21:15:36 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Just a small update today!  Fixed issue with curve min/max values resetting when an emitter was selected, which was probably rather annoying! Fixed issue where the visibility of an emitter wasn&#039;t save...</p>]]></description></item><item><guid>https://mnkytech.itch.io/blastfx/devlog/53658/blastfx-12-released</guid><title>BlastFX 1.2 Released!</title><link>https://mnkytech.itch.io/blastfx/devlog/53658/blastfx-12-released</link><pubDate>Sat, 27 Oct 2018 14:05:10 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hey everyone! It&#039;s been a while, but I&#039;ve been chipping away and trying to fix and improve as much stuff as I can.  Here&#039;s a list of bug fixes in this update: Fixed a bug with the calculation of the m...</p>]]></description></item><item><guid>https://mnkytech.itch.io/blastfx/devlog/50956/language-issue-gif-support</guid><title>Language issue &amp; GIF Support</title><link>https://mnkytech.itch.io/blastfx/devlog/50956/language-issue-gif-support</link><pubDate>Sat, 06 Oct 2018 11:09:17 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Someone on Steam reported their version was running in German, which seemed strange to me, although not impossible. I have actually been working on language support, but because everything has been do...</p>]]></description></item><item><guid>https://mnkytech.itch.io/blastfx/devlog/50887/blastfx-now-on-steam</guid><title>BlastFX now on Steam!</title><link>https://mnkytech.itch.io/blastfx/devlog/50887/blastfx-now-on-steam</link><pubDate>Fri, 05 Oct 2018 18:58:02 GMT</pubDate><category>devlog</category><description><![CDATA[<p>This might not be relevant to a lot of you, but in case you were holding out for a Steam release, it&#039;s now live! https://store.steampowered.com/app/940920/...</p>]]></description></item><item><guid>https://mnkytech.itch.io/blastfx/devlog/50091/blastfx-111</guid><title>BlastFX 1.1.1</title><link>https://mnkytech.itch.io/blastfx/devlog/50091/blastfx-111</link><pubDate>Sat, 29 Sep 2018 10:25:09 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Just a small update, but it adds a few new things and fixes a few bugs too. Here&#039;s the list of changes: Added a reset option for curves, just right-click on a curve and you&#039;ll see it in the pop-up men...</p>]]></description></item><item><guid>https://mnkytech.itch.io/blastfx/devlog/48635/blastfx-11-update-released</guid><title>BlastFX 1.1 Update Released!</title><link>https://mnkytech.itch.io/blastfx/devlog/48635/blastfx-11-update-released</link><pubDate>Sat, 15 Sep 2018 12:36:55 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hooray, version 1.1 is finally out!  Here&#039;s a list of what&#039;s changed, hopefully I haven&#039;t missed anything! New Features Added a full undo/redo system! It&#039;s finally here! Pretty much everything (except...</p>]]></description></item><item><guid>https://mnkytech.itch.io/blastfx/devlog/47159/blastfx-10-released</guid><title>BlastFX 1.0 Released!</title><link>https://mnkytech.itch.io/blastfx/devlog/47159/blastfx-10-released</link><pubDate>Mon, 03 Sep 2018 00:03:24 GMT</pubDate><category>devlog</category><description><![CDATA[<p>After a lot of work and bug squashing, BlastFX is finally available! Please checkout the demo and if you like it, maybe consider grabbing the full version? :) The sales from this will help fund the de...</p>]]></description></item></channel></rss>